Greetings survivors,
In the ever-evolving world of Final Outpost, our dedicated team has been diligently crafting a series of incremental yet crucial updates since the debut of v1.3 in the early months of 2022. We're listening to our community, refining and enhancing the game in response to your invaluable feedback. Here is a rundown of our latest updates to the game:
1.3.22
🆕 NEW 🆕
• The rubble menu has been replaced completely with the new rubble overlay, offering a better overview of where diggers are assigned in your Outpost!
• New sound effects - diggers, farmers, forges and big improvements to ambient SFX during the day, night and blood moon nights
• Added icons to represent the skills for each citizen type in the job menu
🔄 CHANGES 🔄
• The game now loads with the view that you saved
• Noise created by knife fighters and snipers now travel on the ground rather than in the air
• Visual improvements to zombie damage indicators
• Tutorial tips now fade out more smoothly
• Tactical crates are now less likely to spawn on top of each other
🛠 FIXES 🛠
• Skill unlock button now becomes interactive when you have sufficient skill points, even when the menu is currently open
• Fixed some inaccurate progress bars when fast forwarding
• Some tutorial tips abruptly disappearing is now fixed
I like the game man, i like that they surviving the wild or the undead zombies👍