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25,000 of you have purchased a copy of Final Outpost: Definitive Edition! We can't quite believe it. But at the same time we can, because you're the best.


Thank you to everyone for all your support over the past 5 years. After releasing an early version of this game as a free hobby project in February 2020, you guys are the reason we were able to keep working on the game and make it what it is today.


We're really proud of what we were able to achieve with FO:DE and are excited to continue building our indie studio!


Join our list to see what's coming next: https://exabyte.kit.com/newsletter


25K copies sold poster

So what happened since we launched Final Outpost: Definitive Edition?


Quite a lot.


Firstly, a bunch of you only went and bought our game. 18,000 of you, to be precise. We couldn't be happier! Thank you to each and every player. You have enabled us to continue making games.


And we're already working on what's coming next.

I mean, what even is this?

I'll save an in-engine look for next time.


What was I talking about? Oh yes, Final Outpost.

We launched it with 30,000 wishlists! The game showed up on New & Trending on the Steam homepage, and was featured by Apple on the games tab! (Sam's LinkedIn write-up ​here​)


FO:DE made it to the top-5 in many countries, including #3 in Japan strategy games. On Steam, the game peaked at 330 concurrent players.



Easy Mode is now... Easy?

Today we are releasing the v2.3.21 update for Final Outpost. We heard your feedback that easy mode wasn't a whole lot easier than normal mode, so we're introducing some changes today to make the easy mode experience a little more relaxed.


  • Buffed the Fragile Zombies (weaker zombies) modifier to reduce zombie health by 33% (from 20%)

  • Increased the delay between zombie hits to 1.5s (from baseline of 1s) in Easy difficulty


These changes should make a significant difference to the difficulty. Zombies are weaker and damage walls more slowly, easing all other parts of the game thanks to less pressure on wood supplies for workers.

We're a bit nervous, but also very excited for you to play the game! For the last 10 months we've been working on the Definitive Edition and it's been nearly 7 years since I started Final Outpost as a project.


Watch the full launch trailer:


Buy the game here:


So what's the game about?

For years, Final Outpost has challenged players to lead the last survivors in a world where resource management and strategic decision-making are key to survival. The game has been seven years in the making, evolving through major updates, deep system improvements, and an ever-growing community of dedicated players. Players on mobile will be familiar with the core mechanics of the game:


🌾 Resource Management – Gathering meat, wood, and stone to keep your Outpost running while making tough decisions to survive.


⚒️ Building & Crafting – Building essential structures like houses, farms, and defences while crafting tools to increase efficiency.


🛡️ Defending Against Zombies – Fortifying walls, applying skills to citizens, and strategically placing guards to hold back relentless zombie hordes.


👥 Citizen Management – Assigning roles carefully! Should someone gather wood, farm, or repair the wall? Each decision impacts long-term survival. Level up citizens with skill points, boosting their efficiency to improve survival.


🌦️ Dynamic Weather & Changing Conditions – Facing challenges like food shortages, harsh winters, and unpredictable storms that test leadership skills.



With every update, Final Outpost remained true to its core vision which is a survival game where every decision matters, every day is a challenge, and every Outpost tells a unique story. Now, Final Outpost: Definitive Edition takes everything to the next level with expanded mechanics, deeper progression, and new ways to play:


🏕️ Settle Multiple Outposts

For the first time, survival doesn’t stop with a single Outpost. The meta-progression system lets you carry forward experience, knowledge, and game modifiers into future settlements, giving you the tools to build smarter, survive longer, and expand strategically.


💰 Trading System

Survival isn’t just about what you can gather, it’s about what you can trade. Set up a radio tower, connect with traders, and make critical decisions that shape your Outpost’s future. Will you stockpile essentials to trade or spend resources on a big upgrade?


⚔️ Over 30 Modifiers & Difficulty Modes

Customise every aspect of survival with game modifiers and difficulty modes. Want a hardcore challenge with brutal winters and scarce resources? Or prefer a casual survival experience that lets you focus on expansion? The choice is yours.


🎵 New OST & Dynamic Ambience

Immerse yourself with Ben Randall's all-new soundtrack, ambient effects, and environmental audio that reacts to gameplay.



From the major food and defense system overhauls to the UI update that marked the announcement of Final Outpost’s PC release, this game has been years in the making and it's been shaped by an incredible community and a commitment to deep, rewarding strategy. Your support, feedback, and passion have helped make this game what it is today, and we couldn’t have done it without you. Thank you! ❤️


Now, it’s time to start the next chapter. Play now on Steam and start your very own Outpost!


📱 The mobile version is coming a little later, on 12th June. You can pre-order on iOS and pre-register on Android to get the game when it is released.


- Sam & the Final Outpost team


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