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Demo is set for release on 13th December


Today we are excited to introduce in-game leaderboards to Final Outpost: Definitive Edition alongside a new scoring system.


This is a great time to talk about the demo for FO:DE. The demo will include all the improvements we've been working on for the last few months and tease new features like difficulty modes and the all-new trading system. You'll be able to play all the way up to the first Winter, which is over 2 hours of gameplay!



The best part? The demo has a new scoring system that shows how well you performed throughout your game. So the demo will have its own competition to see who is the best Outpost manager in the first 36 days. This competition won't be in the full release so make sure to play the demo on Steam when it releases on 13th December!



The new scores are calculated based on days survived, total population, and deaths. This means the players topping this leaderboard will be those who can grow their population the fastest without having any of their citizens starve.



Normal and Classic modes are available in the demo. In terms of difficulty these two modes are identical, but in Normal mode you can save your progress whenever you like. If your walls are breached you can rewind to a previous night and try a new strategy.



In the full game, you will be able to compete against others for overall score, number of days survived, biggest population reached, and prestige level. We will explain prestiging in a future blog post.


In the meantime, thank you so much for reading. Make sure to wishlist the game before the demo releases on 13th December!


- Sam



Dear players,


Today we are talking about a new building coming to Final Outpost: Definitive Edition.


The Radio Tower


From base level 6, you can build the radio tower. This unlocks a new trading slot for your exchanges with the Trader, allowing you to trade more of what you want.



Building the radio tower unlocks an extra trading slot with the level 1 trader


From base level 9, you can upgrade the radio tower. Long-range broadcast technology attracts a new type of trader to your Outpost. This trader sometimes sells special parts. These will become important as you grow your Outpost.


Upgrading the radio tower to level 2 attracts the level 2 trader


Lightning strikes are conducted by the radio tower, protecting your buildings from burning down during storms.



Beta Signup


In advance of the demo later this year, we are running a closed beta. Anyone can join to help us test and give feedback on the game.


Save your spot in the beta: https://exabyte.kit.com/beta



Thanks for reading! Add FO:DE to your wishlist now to get notified when the demo comes out later this year.


- Sam



Dear players,


We have some exciting news on the development of Final Outpost: Definitive Edition.


The Trader

The first major addition to the game is here. Introducing the Trader!


The Trader will regularly come to your Outpost offering up a variety of trades. Because Traders change the types of trades they offer as you build up your Outpost, you'll need to save up different resources to make sure you always have something to sell. The trader could save you next time your citizens are starving!


Electronic Scrap

In order to buy resources, you will need to sell something to obtain a new resource: electronic scrap! With electronic scrap, you can buy and sell everything from wood to machine gun bullets.


Checkpoints

In other news, we have been working on a new checkpoint saving system. With checkpoints, you will be able to return to any point in the game to try out a new strategy.


New Settings Menu

And finally, we've implemented a new settings menu with video settings for PC.


Thanks for reading! Add FO:DE to your wishlist now to get notified when the demo comes out later this year.


- Sam




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